Age of the Mage

Animated series pitch development and worldbuilding

This project is still in development! Check back soon for updates.

The Idea

The Idea

The Idea

What started out as an idea for a D&D campaign blossomed into a pitch for an animated series as I fell in love with the characters and setting I had created. Through the process of developing the pitch, I learned much about screenwriting, 2D and 3D animation, storyboarding, and more! The project is very much still in development, but I hope to see it on the screen someday.

Character Design

Character Design

I love designing characters, and I wanted each character to have a unique shape language, color palette and body type. Many of my characters have gone through multiple versions of design and clothing options, which you see in the gallery.

Character Design

World Building

World Building

World Building

Possibly my favorite part of any story is the world-building. I've made maps, defined card-based magic systems, figured out different biomes and settings, and developed a robust world history to help fuel the story and character motivations.

2D Animation

2D Animation

2D Animation

In addition to storyboards, I also practiced 2D frame-by-frame animation. I have a deep love and respect for 2D animation, and I hope to learn more about it! You can see more of my short animations in the gallery.

3D Animation

3D Animation

Using Blender, I learned the basics of character modeling and rigging in order to represent my main character Ifi in 3D! I even made my own shaders and textures to get the aesthetic I wanted. I experimented with building some some 3D environments as well.

3D Animation

Pitch Deck

Eventually, I hope to complete a pitch deck for this animated series project, complete with episode animatics, character overviews, and examples of setting. This project is still in development, so check back later to see my pitch deck progress!